Hi Michael! I basically write Nine Inch Nails meets Apocalyptica. Lately I've been running with the idea of industrial gamelan music, and it's turning out pretty fruitful and fun
If you want my opinion on Citizen sleeper, then here it is: It does actually have a really great story in it. There's something very refreshing and direct about the form of the storyline in the game, the use of text, but not overly bloated text. It's more Shadowrun: Dragonfall and less Shadowrun: Hong Kong, if you know what I mean. The characters have personalities and seem unique from one another. I found it very effectively portrayed success and failure also. There was a theme throughout the game, what makes one sentient? And a bunch of different examples of artificial life and different ways of living, with the same theme popping up again and again. I actually found it engrossing... I tried to do a second play-through, but I found it a bit linear for that. Maybe I'll return to it in a few years and see if I get anything different from it. Oh, also the artwork is really great